Mod Name: World in Flame V3.0 Final
Author: Shadow Fox
Language: English
Description: - Mine - laying [Active]: the ability of the unit SHVR-072 "Marauder". Allows unit to lay mines, effective against disguised and underground units.
Changelog:
- Volley [Passive]: the ability of the unit MRLS-2 "Samum". The attack covers a vast area of damage, thus attacking several units at the same time. The accuracy of the shots under this falls respectively.
- Molecular shield [Active]: the ability of the units T-2033 "Ripper" and T-2033 F "Purifier". Activates absolutely invulnerable shield, but in return disables the ability to fire and significantly reducing the speed of movement.
- Napalm [Passive]: the ability of the unit SGS-3 "Hades". Each unit attack deals additional Napalm damage over a small area.
- Repair [Active]: the ability of the unit SHVR-072 "Marauder". Allows you to repair allied units.
- Manual shield [Passive]: the ability of the unit AW-01 "Raptor". Gives additional protection to the unit by lowering the minimum damage threshold to zero, which makes the unit perfectly protected against kinetic weapons.
- Self-healing [Passive]: the ability of the unit AW-01 "Raptor". When you destroy a unit on the battlefield is remains a damaged version, which is automatically restored if you do not touch the unit.
- Suicide [Active]: the ability of the unit SD-0 "Seeker". Self-destructs units with a powerful blast dealing damage to nearby enemy units.
- Teleport [Active]: the ability of the IFV-9 "Patrol". Teleports units to another point in a certain area.
- Going underground [Active]: the ability of the unit X-01 "Arachne". Allows the unit to go underground, thereby disguising the unit and increasing its protection against units with the Scanner ability.
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